1 point 4 years ago.
Fo4 deacons perk without siding with railroad.
I m trying to decide which of the three main factions to go with for my first run.
The new perk system of fallout 4 has merged with the skill system of previous games.
I d consider rethinking this decision on terms of what you gain and lose from each faction.
I guess that only cuts out the minutemen v institute quests.
I wonder if i will still see the option in conversations like thank the minutemen or would you like to join the minutemen if i choose to go the railroad route.
Seeing as minutemen can be convinced to follow along with anyone you favor now neverminding the morality and ethics of each side what are the advantages and disadvantages of signing up with each of the three.
Siding with and being allied with bos lets you acquire 4 unique weapons otherwise impossible to get once bos is destroyed.
I ve heard that the brotherhood of steel and the railroad both give you access to a vertibird.
On survival the instant fast travel to the institute can be priceless.
All of the perks are permenant unlocks.
I originally chose the railroad because they re the most noble and deacon was a favorite companion of mine.
Each time the player character gains a level they gain a perk point.
Meaning you lose x6.
This point can be expended on an increase in the rank of a primary special attribute or on one of the special perks.
Among other things he claims that he was among the first liberated gen 3 s that he helped.
Likewise items gained from the railroad prove to be extremely useful.
I too killed the railroad without realizing how much useful stuff they have.
Deacon s perk cloak dagger offers players a permanent 20 sneak attack damage and 40 increase on the effect duration of stealth boys.
That is only if you side with the bos completely.
Deacon is a spy for the elusive synth liberation organization the railroad.
Every rank of the special attributes and perks costs 1 perk point.
On top of all of this deacon will love it if you complete railroad missions.
The railroad does seem to ask that you choose them or the minutemen.
There is no way to complete the story with every companion.
It will also help you determine what the companion likes and how much.
Face companion open console click the companion an id will appear in middle of screen.
On a side note.
You need max affinity to get the perk.
If they weren t i wouldn t have wasted time cherry picking the perks i wanted for my build so i can use lone wanderer end game.
It s behind a door locked by an inaccessible terminal that can only be opened by deacon during the first quest.
Deacon is a railroad agent living in the commonwealth in 2287 and a potential companion of the sole survivor.
Coupled with other stealth perks this bonus can result in a total of 5 3x bonus sneak attack damage.
Little is known about his past prior to joining the railroad as he readily admits to lying about his own history.